|

Off to the gaming
hall on Saturday. You never
know who will show up to play in a
game.
|
|

Outside
the gaming hall they had Cardhalla,
all those promo cards along with
the commons that no one wanted
went into a massive
construct. At 11PM on
Saturday night they let you throw
coins at it to tear it down.
The money raised went to some nice
charity. |
A
shot of the Dark Age display for the
new clicky Battletech game.
|
|

A
couple pictures of the tilt blocks
used in Delta V (now
called Attack Vector).
With 2 blocks the ships could face a
heck of a lot of directions, and the
goal was to blast the Kiss (and then
you could eat it)
|
|
Mike running a game of Dirtside II
|
Here
are a couple of the con
guests. Its Nelix and Willow
|
|
She may look
like just a booth babe, but she is
the one the painted the miniatures
(above). The Ice Elemental
(center) was phenomenal, I should
have gotten a close-up.
|
|
Now we get to the Full
Thrust Tournament, in which
I actually got to play, since I
wasn't running it for once (thanks
Schoon)
|
|

I'm running the
green minis against Karl, the
reigning Tourney champion. I
did pretty well but had some bad
rolls and my battlecruiser had a
main drive hit on its first
threshold and I couldn't get it
repaired, and I was going too
fast, so it flew off the table.
|
 A
close encounter between two fleets
of my miniatures (I supplied a good
portion of what was there. The
interesting thing about this pic is
that both fleets are in the Space
Dreadnought 3000 line from Kallistra.
The tan ones are the Altaran fleet
and the blue ones are the Quellaris
fleet
|
|
 This
is John, he like to blow things up
in space and long walks on the
beach. |
My
name is Steve and my space minions
will destroy you.
|
|

This
is my second game. These
kids just learned Full
Thrust and they used their
combined ability to blast my fleet
to space dust. New players
are the most unpredictable, |
Carl and Mike, the
reigning champion and a former
runner up.
|
A
couple more action shots during the
Tourney
|
|
In the finals, once again Carl was
there along with the guy on the
above right (I know I have his name
in my notes somewhere...)
After the regulation time, the match
was dead heat, so they decided to go
to the last ship, and after a while,
they were still virtually
tied. So the game was called
and they are both winners and
Admirals in my eyes.
Here is Carl Scheu's
play by play of the final battle:
Whoever
said that no plan survives contact
with the enemy, should have said no
plan survives contact with a dice
game! The Battle started off fairly
even, with each of defying the odds
with destructive attacks (and dice)
against some of the escort ships. My
opponent then made several, ill fated
maneuvers, which gave me a tactical
advantage several turns in a row.
Unfortunately the dice decided to show
me who was boss.
Although,
I managed to constantly outmaneuver
him the whole game. He was lucky in
that on several occasions I should
have annihilated him I rolled nothing
(1 point of damage off of 13 dice at
one point. Likewise, he destroyed an
undamaged (and unfired yet that turn)
heavy cruiser in a single volley, by
rolling 23 damage off of five dice!
Although there were several moments
where had the game ended either of us
would have been declared a winner
numerically, we played on, but I was
unable to truly put myself into a
decidedly winning position. In all
honestly, had we continued the game to
the bitter end, I suspect I'd have
lost as my remaining dreadnought was
more damaged than his, and he still
had an unlaunched flight of fighters.
I must also say in my opponents
defense that after the maneuvers that
had put him into grave situations, he
responded well and was able to keep me
from maintaining a position in his
rear arc. All in all it was an
excellent (albeit frustrating game).
|
|
GenCon
Sunday....the floppy disk I had the
pictures from Sunday is
unreadable. I didn't
have many but they were lost, sorry.
|