4/1/2012
- Ad Astra Games is now taking pre-orders
for miniatures from three fleets for the
new Star's Reach setting that will
be used for both Squadron Strike
and Colonial
Battlefleet.
The
Star's Reach setting is one of old
school space opera, before it got dark and
grim and gritty dealt with the last
survivors of humanity. Setting books
are in the works and could be out at the
end of May.
You
can pre-order
miniatures from the 3 factions.
The exact count of which minis will be in
each fleet box will be determined later
once the exact volume of metal for each
ship is determined though you will
probably get 1 of the larger ships and 2-3
of the smaller ships in each fleet
box. 160 fleet boxes will need to be
pre-ordered before production begins.

Commonwealth
Fleet |

Koreth Imperium
Fleet |

Trazari Fleet |
6/27/2010
- Squadron Strike is getting
a new rulebook, SSD book, and revised and
expanded setting book - this is a line
refresh that has grown out of answering
rules questions on the Ad Astra
forum, and taking a chance to add
suggestions from users and players
throughout the last year and a half.
Upgrade kits are available for order.
Among the changes:
1) More weapon traits - there are now more
options for designing weapons to suit any
universe you can imagine.
2) Revised ship costing model; the ship
cost calculations more accurately reflect
their combat capabilities in a general
case.
3) Weapon costing model improvements, and
more information available to weapon
designers when they're designing weapons.
4) A re-organized rulebook that includes
expanded, walk through examples of how to
shoot bearings, and which shuffles the
order of presentation of a few things to
make them easier to find.
5) A complete rewrite to torpedoes to
improve game balance, broaden their
options, and to make Bubble torpedoes a
bit more useful as an option.
6) A restructured campaign game section.
Also
now available is Ship Book 2: The Three
Face War. The setting of the Posthuman
Diaspora Goes to War! This expansion
includes 15 more ships, plus registration
benefits as the Japanese, Russians and
Rhodesians slip into the posthuman
conflict, where through mirroring one
another, they go from war as a hobby to
war as an avocation, carefully bound
within rules of conduct, and monitored for
compliance, and run by war ministries in a
near post-scarcity society.
12/2/2008
- The Squadron Strike boxed
game is now shipping. Distributors
have their copies and pre-orders are being
sent out. Also the pre-order trigger
for the Squadron Strike
minis has also been met so they will
happen and that process will still take a
few months, but you can still pre-order
until the schedule is finalized.
9/20/2008
- Squadron Strike rules are
now at the printers so those who
pre-ordered them can pay now and they
should be shipping at the end of October.
Ad
Astra is now taking pre-orders for the Japanese
Fleet Box 1. The target again is
40 boxes and again the exact composition
of the box depends on final production
costs of the minis and the number of parts
for each ship.
From
top left corner: Fubuki, Ryujo, Nagato,
Takao, Mutsu, Yamato.
8/6/2008
- Ken has another announcement...
Russian Fleet Box 1
for Squadron Strike is now up for pre-order!
Yes, the game made it to the 140
pre-orders we needed to finance this and
the Brits made it past 20 pre-orders. (We
need 17 more British pre-orders)
The pre-order target
to start production is 40 fleet boxes. We
don’t know exactly how many ships would
go into each $59.95 fleet box, but our
other fleet boxes contain 8 to 18 ships
each (the 8 includes a three-piece
superdreadnought). The cost of making the
molds varies with a lot of factors,
including complexity of pieces, size of
pieces, and number of pieces.
Next
up are the Japanese. We need 7 more
Squadron Strike pre-orders and at least 20
pre-orders for the Russians to be able to
afford to put the Japanese up for
pre-order.
7/23/2008
- Ken has made the following announcement:
British Fleet Box 1
for Squadron Strike is now up for
pre-order! Yes, the game made it to the
133 pre-orders we needed to finance this.
(pre-order
these minis here)
The
pre-order target to start production is 40
fleet boxes. We don’t know exactly how
many ships would go into each $59.95 fleet
box, but our other fleet boxes contain 8
to 18 ships each (the 8 includes a
three-piece superdreadnought). The cost of
making the molds varies with a lot of
factors, including complexity of pieces,
size of pieces, and number of pieces. For
example, possible rotating section require
more pieces.
Next up are the
Russians. We need 7 more Squadron Strike
pre-orders and at least 20 pre-orders for
the Brits to be able to afford to put the
Russians up from pre-order. Then we turn
to the Japanese.
As with all Ad Astra
Games pre-orders, you pay nothing now and
we don't store your credit card
information. When our caster tells us that
everything is ready to go, we'll send you
a notice to confirm your order and pay.
5/16/2008
- Ken Burnside of Ad Astra Games
has announced that Squadron Strike
is now available for pre-order and there
is a pre-order target of 105 copies before
they are printed. Pre-order
page
Squadron Strike comes
with a complete, integrated campaign
system, including web apps that
automatically generate campaign maps,
victory decks, and system maps. Just enter
the campaign turn in the web app and the
positions of the planets on the system map
update automatically!
The boxed game will
have two map sheets, a bag of tilt blocks,
two bags of stacking tiles, box miniature
sheets, a rulebook, an SSD book and a
setting book. The ship design tools are
available as a free download in Excel; the
web applications (including a nicer ship
design tool set, and campaign support) are
behind a subscriber login.
Your serial number
gives you a 90-day trial subscription to
the subscriber areas; after that, the
subscription area costs $20 per calendar
quarter, or $60 for an entire year.
2/3/2007
- In development from Ad Astra Games
is Squadron Strike, a
'Cinematic 3D Space Combat Game'. A
player should be able to simulating
multiple genres of space combat using 3D
or 2D movement with multiple types of
movement modes (defined by the number of
Newton's Laws they follow). Plans
are to have extensive web support
including a web-based SSD builder where
you can design your weapons, fighters, or
ships and then save them online and use
them to build ships which can be saved and
printed as a PDF file. Plus a
web-based box miniature generator where
you upload your own art to make box
miniatures.
More
info and discussion can be found on the Ad
Astra
forums under Squadron Strike.
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