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"Voidstriker
is a fleet-oriented game of starship
combat in The Stars Our Decimation
universe. Ships and fighters battle in
deep space and in the gravity wells of
important worlds. The rules feature
unique, playable vector movement with
gravity effects around planets,
versatile ship design rules, quick and
detailed combat resolution, and easy
adaptation to use of miniatures or
starship models."
This game used to be called The
Stars Our Decimation but the
designer, Charles Oines, liked the
name of a previously published game he
had produced, Voidstriker,
that he decided to re-used it.
More information about the prior game
that was Voidstriker is HERE.
Thanks
to game designer, Charles Oines, for the shot he
whipped up of the Ryuushi & Brits
over a dead moon.
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9/10/2005 -
The default page for this game has
been moved to Voidstriker.htm
so go there for the latest news.
5/13/2005 -
The latest version of Voidstriker
is just over 2.5mb and has been posted
at http://irrationaldesigns.com/TSOD/playtest/Voidstriker_test.pdf.
This version includes updates and
corrections from the last few months,
fleet lists for the Terran
Commonwealth, Martian Republic, and
Jovian Alliance, and an updated the
timeline.
Charles mentions that
he no longer has plans to publish
these rules so they will continue to
be available on the web
3/6/2002 -
Charles has changed his mind and Voidstriker
is the name of the space game
(re-using the name he used for an
earlier game, currently
out of print) and The Stars
Our Decimation will be the
name of the larger all encompassing
system which will include ground
combat and other games including Voidstriker.
3/10/2001
- TSOD
is going through another re-write
thanks to the TSOD
mailing
list. Also it looks like this
game will soon be e-published so hurry
over to their website and download the
latest version before you have to pay
for it.
4/2/2000
- From the TSOD
website
New
test design rules:
I just can't leave well enough alone.
Follow this link to find my latest mutation
of the TSOD Ship Design Rules.
I'm doing this for three basic
reasons. First, I wanted a more
interesting FTL system than the
"everybody has it and it goes
this fast" one that's in the game
now. Second, I wanted to make more
interesting and difficult design
decisions a part of the ship creation
process. With the need to apply
hardpoints to FTL and high-powered
thrusters, most ships will have less
room for weapons. This is a good
thing... less crunch power makes for a
more interesting battle. You can build
ships able to jump deep into enemy
territory and raid behind enemy lines,
but they won't be as well-armed as the
strategically slower ships in your
main battle lines. You can also build
system defense boats and monitors with
no FTL capability, battle-riders &
tenders, FTL tugships, high-speed
blockade runners... This should make
for a much more interesting set of
"official" fleets down the
line, and give the individual ships
more character. Lemme know how they
work out for you...
3/1/2000
- From the TSOD
website
Updated
Ruleset.
I've done some minor revisions to the
game's rules. First, I simplified the
swarmer/rocket pack to-hit resolution
by removing one die roll, and second,
I altered the ship construction to
more accurately represent the ship's
drive systems. All ship prices in the
ruleset have been updated. There are a
few typos fixed, and some minor
changes I can't remember... as soon as
I have time, I'll update the
spreadsheets.
As
a bonus, I also include the first new
scenario, Hijacking
the Tranquility.
1/30/2000
- From the TSOD
website:
The
Aratouk Expanses.
An old, repressive empire falls. The
strongest of the subject races make do
with what's available, and carve up
the rotting carcass of the Aratouk
Empire between them. Find out what
anarchy reigns beyond Kree and Bularck
space by boldly going here.
(Note:
This isn't finished yet; I still have
to flesh out the universe, and I'm
waiting for inspiration for the look
of the ships before I model them.
Also, those of you who hit this site
regularly will recognize them
immediately...)
12/18/99
- From the TSOD
website:
The
Star Empire of Japan:
Anime meets TSOD!
Just in time for the End O' The
World(tm), we bring you agile and
heroic ships, and ludicrously
overarmed giant flying robots! What
could be more fun? Read
all about 'em
and get back to me on how they play!
Oh, and happy holidays, pagan feast
parties, and whatever other good
reasons you can think of to have a
good time over the next two weeks.
10/31/99
- From the TSOD
website:
Printable
Rules!
In addition to the rules onsite,
there's a printable set in this zipfile.
It's just under 1.3 megs, and includes
the core rules, ship descriptions,
record sheets, counters, and Dean's XL
spreadsheets. For your benefit, the
font size is reduced and all the art
has been converted to greyscale.
10/3/99
& 10/10/99
- New Kree ships were added.
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