All Trademarks and copyrights belong to their respective owners; when used without permission; no challenge to ownership is intended.

The mention of or reference to any companies or products in this site is not a challenge to the trademarks or copyrights concerned.

From Legionnaire Games

 

"Task Force Zeta is a game of starship combat set in any future you wish to imagine! Fight ship-on-ship duels with the enemy or engage entire fleets in battles of 50-60 ships per fleet - and finish the battle in anywhere from 30 minutes to an afternoon's gaming time.

The rulebook is divided into easy-to-learn sections and uses a form of programmed instruction, allowing players to apply newly-learned rules sections over the course of seven scenarios - begin playing the game in as little as 15 minutes!

Task Force Zeta Volume One: Ships of the Line includes:

*Basic, Inertial, and Gravitic starship movement drives;
*Eleven distinct weapons classes, each having a different effect against the enemy's six different types of ship's armor and shields;
*Four basic types of torpedoes and drones;
*Integrated Electronic Warfare rules that are simple to execute but leave players with difficult choices each turn;
*A simple Power Management option to adjust each ship's combat, defense, and movement capabilities.
*Support for fighters and carrier operations;
*Multiple optional rules;
*A couple dozen ship and fighter designs for use in the enclosed scenarios;
*Complete construction rules that allow for literally hundreds of basic fighter and ship hull configurations - before adding systems and weapons.
* On-line support in the form of free fleet list downloads for fleets from popular SciFi media sources and select miniatures manufacturers;
*Lots of decompressive, explosive fun!

Task Force Zeta scales combat at 1 miniature equals one ship or a squadron of fighters or shuttles."

Legionnaire Games products are available through Wargames Vault as pfd downloads or as printed books

A free demo version of Task Force Zeta is available for download.

 

2/6/2012 - Task Force Zeta Volume One: Ships of the Line is available through Wargames Vault.  In addition, TFZ Volume Two: Fleet Auxiliaries is now available too.

Task Force Zeta Volume Two: Fleet Auxiliaries includes:

*Numerous optional rules, including boarding combat, ramming attacks, combat/long-range scouts, docking, towing, explosions, shipboard fires, and more!
*New classes of vessels, including starbases and ground installations, transport ships and shuttles, Exosuit and Mecha-based fighter squadrons, and Oversized vessels that have no theoretical limit in their size and capacities during their construction.
*Six new weapon characteristics that expand the capabilities of existing weapons classes, Unconventional Weapons to conduct specific forms of electronic attacks against the enemy, mine warfare rules, and Organic ship hulls to represent bio-mechanoid ships.
*29 new and expanded systems that can be added to ships of any size, including teleporters, tractors beams, grappling hooks, troop, cargo, and passenger bays, deployment systems for troop transports, and more. A number of new systems are geared towards preparing your vessels for campaign-style gaming.
*Rules for interacting with planetary bodies, wormholes, jumpgates, and combat in hyperspace (which is always a risky undertaking).
*Construction section additions that allow players to create ships using all of the new options, keeping Task Force Zeta at the forefront of space combat games with the largest number of possibilities for unit creation.
*50 new pre-designed vessels, including a selection of ships from two original forces - the Omani Imperium and the Rikai'ishi'i Empire.
*Six new tactical scenarios that include pirate attacks against convoys and Q-ships, weapons testbeds, salvage operations, starbase assaults, and more!
*Complete rules for running a tactical campaign game, including a fully-developed campaign scenario with attendant map. A blank star sector map for creating your own campaign game set-ups is also included.
*A section devoted to Joint Strike Operations, allowing players to run planetary invasion scenarios by combining Task Force Zeta with our popular Strike Legion tactical game series, and a complete Joint Strike Operations scenario featuring the Omani vs. the Rikai'ishi'i in space and on the ground. New Strike Legion Data Cards to represent a portion of these forces are also included.
A secondary download containing the basic background information, Data Cards, and ground unit formations for the Omani and Rikai'ishi'i from Strike Legion: Skunk Works.

Note: Task Force Zeta Volume Two: Fleet Auxiliaries is not a complete game. You must own a copy of Task Force Zeta Volume One: Ships of the Line to use the materials contained herein. Players wishing to use the enclosed Joint Strike Operations rules must own (at minimum) the Strike Legion Main Rulebook.