5/29/2010 - Warcosm
Assault (Supplemental Edition) is now
available: "Expand
your Warcosm games with boarding
actions. This
add-on provides quick-playing rules for
using assault squads. Board enemy vessels
and either sabotage or commandeer them,
but be ready to fight off defending
contingent squads. Maintaining the same
game mechanics as ship to ship battles,
this addendum to the Warcosm game
introduces new rules for assault craft,
troops, hyper-shunting, and ramming, as
well as new systems like assault bays,
chaff launchers, plasma bursters, and
tractor emitters.
This PDF file contains, Rulebook, 270 Ship
and Troop Counters, Custom Components File
for the Warcosm Shipyard application with
6 new components." Note:
This is a supplement for the main Warcosm
rules. A more detailed stand-alone Warcosm
Assault game that utilizes troop
miniatures is also in the works; it can
either replace this edition of the game or
be played on its own.
3/30/2009
- In the works now is Warcosm Assault:
"Warcosm
Assault is an add-on for the main rules.
It features new rules for boarding
actions, ramming, and tractor beams, as
well as new subsystems and options for
fighter squadrons. Applicable material
will be incorporated into a Warcosm
Shipyard update."
"Full trooper
miniatures rules will be part of Warcosm
Assault using a d10 - this is to keep it
in sync with the regular Warcosm rules.
You will be able to handle boarding
actions as either a quick resolution
method (similar to ship combat) or the
more advanced trooper combat rules with
which you can create individual troopers.
In that sense (separate from the ship
combat add-ons), Warcosm Assault will be a
stand-alone miniatures game that can
either simulate boarding actions or ground
skirmishes."
8/11/2008 - The Warcosm
Shipyard design utility is now
available for purchase and download for
both Macs and PCs. This
application takes all the number-crunching
and paperwork out of the design process.
Create prototype starships quickly and
easily, and save your designs for archival
or to trade with other players. The
Warcosm Shipyard not only saves your
ships, it can export them as JPG images
and HTML data for use on web pages or as
special code that works on the Precis
Intermedia Collaborative or message board
pages. And if that weren't enough, ship
data can be copied to the clipboard and
pasted into your favorite word processor
document for easy fleet management. (The
Warcosm Icons font is required for text
exporting and word processor usage; the
font is available with the Warcosm PDF and
this download.)
7/7/2008 - Warcosm
has been released as a downloadable pdf
which consists of a 20 page rulebook,
scenario sheets, Hex-Grid Sheet (print
multiple copies to define the size of your
playing area), 270 Ship Counters, and
TrueType font to reproduce weapon bearings
(compatible with both Windows and Mac OS
X). A Starter Set is also available
which consists of printed versions of the
pdf contents a 10-sided die plus a copy of
the pdf file.
5/15/2008
- Posted on 4/16 on their forums: "Warcosm
is nearing completion. Fighter squadron
rules have been added."
1/15/2008
- Precis Intermedia has announced
in their forums that they are working
on a tactical space combat game, Warcosm,
and their is no set release date
yet. It's a fleet-based tactical
game designed to be quick-playing and easy
to learn, and similar in scope to the
original Starfire
game. It will be initially be
released as a pdf download with a printed version
to come.
Here
is a sample ship with all the data needed
to play:
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