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Classic Starship Miniatures
Full Thrust Fleet Resource
 

Romulan Star Empire

The Original Series Era

STAR TREK conversion notes

Romulan Weapons and Systems

 
Plasma Bolt Launchers (PBLs)
- From FT Fleet Book 2 used by the Phalons.   The PBL fires a big ball of plasma every other turn placed before movement up to 30mu away with a strength equal to the weapon class.  Plasma Bolts may be targeted like a fighter group and strength reduced when hit.  The PBL explodes after weapons fire and damages all ships within 6mu with current strength of the Bolt x D6 damage.  Screens can reduced the effect.  See Fleet Book 2 for a full description. 

Cloaking Field - From the More Thrust supplement, Cloaking must be included as a movement order when it is to happen.  Cloaked ships may not fire PBLs or any other weapon.
The rules in MT have you take the mini off the table and for an amount of turns you indicate, movement plotting is done and when the turn to re-appear happens, perform the movement orders from the last known spot and see where the ship is now and play as normal.
Here is an alternative that may fit the source material (Balance of Terror episode) better: The cloaked miniatures stays on the table but may not be fired upon until 'Targeted'.  In order to find a cloaked ship, the opponent must use a Fire Con to spot the ship.  This Fire Con can not be used to target this or any other ship in the firing phase. Roll a d6 for each Fire Con dedicated to finding the cloaked ship and read as regular beam dice and hits totaled.
If the result is 0 hits, the cloaked ship is not found and is not Targeted so can not be attacked in the firing phase.
A result of 1 'hit' and the cloaked ship is Targeted but attacks are resolved as if the cloaked ship is at twice the actual range.
With 2+ 'hits', the cloaked ship is Targeted and attacks are resolved as if the cloaked ship is at 150% of the actual range. 
 
Once a cloaked ship is Targeted and hit by weapons, other ships do not need to perform the targeting rolls but attacks are resolved at 150% the actual range.
TMP Era cloaks are more effective so the d6 results are determined as if there were Level 1 screens.



Romulan TOS Era Notes:
I have grouped the 'Eagle' type ships as the TOS Era Romulan ships consisting mostly of the ADB Star Fleet Battles designs with a few of the appropriate FASA STSTCS designs that fit that look an feel.  Including the Cloaking Field doesn't leave much space for other systems so as a result, this era of Romulan ship has lower thrust than the ships from other powers and thrust 4 is as high as it goes.  Their Plasma weapons also take up a lot of space so hull values are weak and usually under 20% but this era does get a bit of armour to absorb some more damage.  Romulan ships also have fewer Fire Controls than other races and only the largest ships have defensive screens.

   
SNIPE class Frigate
Source: ADB Star Fleet Battles

Mass 20
NPV 86 - CPV 69
Hull 4 (Weak)
Armour 1
Thrust 4
FTL
Cloaking Field
1 Fire Control
1 Class 1 Beam Battery
1 Class 1 Plasma Bolt Launcher (FP/F/FS)


T-2 Vastagor Lattami (DEATH TALON) class Destroyer
Source: FASA Star Trek Starship Tactical Combat Simulator

Mass 20
NPV 70 - CPV 54
Hull 5 (Average)
Thrust 4
FTL
No Cloaking Field
1 Fire Control
1 Class 1 Beam Battery
1 Class 2 Beam Battery (FP/F/FS)
1 Class 1 Plasma Bolt Launcher (FP/F/FS)

 
K5R RAPIER class Destroyer
Source: ADB Star Fleet Battles

Mass 22
NPV 91 - CPV 74
Hull 6 (Average)
Thrust 4
FTL
Cloaking Field
1 Fire Control
1 Class 2 Beam Battery (FP/F/FS)
1 Class 1 Plasma Bolt Launcher (FP/F/FS)

V-1 Vadaso Stelri (STARGLIDER) class Destroyer
Source: FASA Star Trek Starship Tactical Combat Simulator

Mass 24
NPV 87 - CPV 69
Hull 4 (Weak)
Armor 1
Thrust 4
FTL
Cloaking Field
1 Fire Control
2 Class 2 Beam Batteries (F/FP/AP, All arcs)

BATTLEHAWK class Destroyer
Source: ADB Star Fleet Battles

Mass 32
NPV 134 - CPV 112
Hull 6 (Weak)
Armour 1
Thrust 4
FTL
Cloaking Field
1 Fire Control
1 Class 2 Beam Battery (FP/F/FS)
2 Class 1 Plasma Bolt Launcher (2xFP/F/FS)


WARBIRD (Bird of Prey) class Cruiser
(Sub-Light)
Source: Star Trek "Balance of Terror"
V-8 Vas Hatham class 

Mass 42

NPV 180 - CPV 156
Hull 8 (Weak)

Thrust 3
Armour 3

Cloaking Field
1 Fire Control
1 Class 4 Plasma Bolt Launcher (FP/F/FS)

From the Original Series Episode "Balance of Terror" this older ship is not warp (FTL) capable and is basically a huge plasma weapon with a ship wrapped around it.





WAR EAGLE class Cruiser
(Warp Drive)

Source: ADB Star Fleet Battles
V-8 T'liss class

Mass 50
NPV 211 - CPV 186
Hull 8 (Weak)
Armour 2
Thrust 4
FTL
Cloaking Field
1 Fire Control
2 Class 2 Beam Batteries (F/FP/AP, F/FS/AS)
1 Class 3 Plasma Bolt Launcher (FP/F/FS)

After the initial contact with the Federation, the Romulans had contact with the Klingons and from them received warp technology and some older D6/7 hulls in exchange for giving the Klingons cloaking tech (Original series episode "Enterprise Incident")  The existing sub-light Bird-Of-Preys were refit with warp drives and their plasma weapon reduced in size and beam weapons added to make them more versatile.



V-9 NIGHT FLYER class Cruiser
Source: FASA Star Trek Starship Tactical Combat Simulator
Mass 58
NPV 247 - CPV 223
Hull 8 (Weak)
Armor 2
Thrust 4
FTL
Cloaking Field
1 Fire Control
1 Class 2 Beam Battery (All arcs)
2 Class 2 Plasma Bolt Launchers (FP/F/FS)


V-6 GALLANT WING class Cruiser
Source: FASA Star Trek Starship Tactical Combat Simulator
S'ten Vastam class

Mass 60
NPV 253 - CPV 229
Hull 10 (Weak)
Armor 3
Thrust 4
FTL
Cloaking Field
2 Fire Controls
3 Class 2 Beam Batteries (FP/F/FS, F/FP/AP, F/FS/AS)
1 Class 3 Plasma Bolt Launcher (FP/F/FS)


KR KESTREL class Heavy Cruiser
Source: Star Trek "The Enterprise Incident" / Star Trek: The Animated Series "The Survivor", "The Practical Joker"
ADB Star Fleet Battles

Mass 54
NPV 220 - CPV 195
Hull 14 (Average)
Thrust 5
FTL
Cloaking Field
2 Fire Controls
2 Class 1 Beam Batteries
1 Class 2 Beam Battery (FP/F/FS)
1 Class 2 Plasma Bolt Launcher (FP/F/FS)

This is a heavily modified version of the Klingon D6/7 obtained by the Romulans in the tech transfer to get warp drive.  A cloaking field and plasma launcher were added which severely effected the structural integrity of the ship.  This Romulan version of the D7 showed up in the Original series episode "Enterprise Incident" along with a couple episodes of the Star Trek Animated Series.  The image in the SSD is based on how the ship looked in the animated series.





VULTURE class Dreadnought

Source: ADB Star Fleet Battles
Mass 124
NPV 525 - CPV 555
Hull 22 (Weak)
Armour 4
Thrust 3
FTL
Cloaking Field
2 Fire Controls
Level 1 Screens
2 Class 2 Beam Batteries (FP/F/FS, All arcs)
2 Class 3 Beam Batteries (F/FP/AP, F/FS/AS)
2 Class 3 Plasma Bolt Launcher (2xFP/F/FS)


K9R BEHEMOTH class Dreadnought
Source: ADB Star Fleet Battles
Mass 154
NPV 646 - CPV 729
Hull 40 (Average)
Thrust 3
FTL
Cloaking Field
3 Fire Controls
Level 1 Screens
3 Class 2 Beam Batteries (F/FP/AP, F/FS/AS, all arcs)
3 Class 3 Beam Batteries (FP/F/FS, F/FP/AP, F/FS/AS)
2 Class 1 Plasma Bolt Launchers (F/FP/AP, F/FS/AS)
1 Class 3 Plasma Bolt Launcher (FP/F/FS)
 

CONDOR class Dreadnought

Source: ADB Star Fleet Battles
Mass 160
NPV 674 - CPV 770
Hull 36 (Weak)
Thrust 3
FTL
Cloaking Field
3 Fire Controls
Level 1 Screens
2 Class 2 Beam Batteries (F/FP/AP, F/FS/AS)
3 Class 3 Beam Batteries (FP/F/FS, F/FP/AP, F/FS/AS)
2 Class 1 Plasma Bolt Launchers (F/FP/AP, F/FS/AS)
1 Class 4 Plasma Bolt Launcher (FP/F/FS)